Sunday, September 13, 2009

Most Important Feature of a Game

A story running over on i09 reports that gamers value social interaction and pricing over graphics and story. I feel like that's true to an extent. The proof in our circle is that all of us have an Xbox 360 in our living rooms (part 1) and we all have a Wii but we rarely ever play it (part 2). Is that not true between the three of us?


But based on a game alone, what do you value more between some of the most important game feature? Here's my run down:
  • Graphics
  • Sound
  • Story
  • Frame rate
  • Load Times
  • Replay Value
  • Longevity
  • Downloadable content
  • Realism
  • Voice acting
I'm sure I'm probably leaving some things out, but really, when you take away multiplayer/online support, that's about what your left with. A couple of things might strike you as odd; frame rate and load times are huge to me. Consoles today shouldn't have to suffer games that run under 60 frames per second and have load times (at all) with hard drives/storage in every console (and that's for levels, not starting the game up).

The odd thing about this study is that the researchers read game reviews to get their data. And looking at the top selling Xbox 360 games (Halo 3, Gears of War, Grand Theft Auto IV), it seems that their research didn't included these story heavy games at all. All those games do have multiplayer, yes, but they also have the best stories. Coincidence? Maybe.

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